<aside> 📌
You can share your generated cities bundled with mods.
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The city editor will work in phases; currently only editing at the first phase is available- which allows you to place buildings, rename them along with streets.
Before you can edit anything, the game will need to generate a starting city which you can edit. You can use the ‘generate map’ button to do this.

Once you have that, you can enter ‘Tile Edit’ or ‘Street Edit’ mode to change things.
Tile Edit allows you to change what kind of building occupies that tile, as well as rename or rotate it.
Street Edit displays a list of generated streets and allows you to rename them.
Once you are happy with your changes, you can proceed to ‘Finalize’ your city; which will continue the generation process. You’ll end up with a city file that you can play on in a similar way to what you would have if it were generated completely from the random seed.
<aside> 📌 You can also export save games this way, replace the ‘Cities’ folder as above with ‘Save’ folder.
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