<aside> 📌
This class is set up along side a regular item to provide info on how it should be sold and also any effects it may have on NPCs or the player.
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| Parameter | Input Format | Input Details | Notes |
|---|---|---|---|
| copyDataFrom | <item> | Copy all below parameters from an existing in-game retail item. | |
| presetName | <name> | The name of this item. Should match the name of the item. | |
| isConsumable | true/false | Is this consumable? (If so NPCs will buy it at shops) | |
| canBeFavourite | true/false | Can this item be a favourite for an NPC? | |
| isHot | true/false | Is this item hot? If no it will not be stored in a fridge. | |
| tags | [ <integer>, … ] | 0 = starchProduct | List of applied tags. The only one at present dictates if this is classed as a starch product for starch addiction. |
| desireCategory | <integer> | 0 = meal | |
| 1 = snack | |||
| 2 = caffeine | |||
| 3 = groceries | |||
| 4 = washing | |||
| 5 = medical | |||
| 6 = recreational | |||
| 7 = retail | Which retail category does this fit in? | ||
| menuCategory | <integer> | 0 = food | |
| 1 = drinks | |||
| 2 = snacks | |||
| 3 = none | Which menu category does this fit in? | ||
| minimumWealth | <float> | 0 - 1 | Minimum wealth level needed for an NPC to be able to purchase this item. |
| nourishment | <float> | How much nourishment is given on consumption. | |
| hydration | <float> | How much hydration is given on consumption. | |
| alertness | <float> | How much alertness is given on consumption. | |
| energy | <float> | How much energy is given on consumption. | |
| excitement | <float> | How much excitement is given on consumption. | |
| chores | <float> | How much ‘chores’ is given on consumption. | |
| hygiene | <float> | How much hygiene is given on consumption. | |
| bladder | <float> | How much ‘bladder’ is given on consumption. | |
| heat | <float> | How much heat is given on consumption. | |
| drunk | <float> | How much inebriation is given on consumption. | |
| sick | <float> | How much sickness is given on consumption. | |
| headache | <float> | How much ‘headache’ is given on consumption. | |
| wet | <float> | How much wetness is given on consumption. | |
| brokenLeg | <float> | How much ‘broken leg’ is given on consumption. | |
| bruised | <float> | How much ‘bruised’ is given on consumption. | |
| blackEye | <float> | How much ‘black eye’ is given on consumption. | |
| blackedOut | <float> | How much ‘blacked out’ is given on consumption. | |
| numb | <float> | How much numbness is given on consumption. | |
| bleeding | <float> | How much bleeding is given on consumption. | |
| wellRested | <float> | How much ‘well rested’ is given on consumption. | |
| breath | <float> | How much breath is given on consumption. | |
| starchAddiction | <float> | How much starch addiction is given on consumption. | |
| poisoned | <float> | How much poisioned is given on consumption. | |
| health | <float> | How much health is given on consumption. |