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These configuration classes are combinations of colours that are used together to decorate interiors upon city generation.
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| Parameter | Input Format | Input Details | Notes |
|---|---|---|---|
| copyDataFrom | <colour scheme> | Copy all below parameters from an existing in-game colour scheme. | |
| presetName | <name> | The name of this colour scheme as referred to internally. | |
| primary1 | <html colour code> | Html colour code for primary colour 1. | |
| secondary1 | <html colour code> | Html colour code for secondary colour 1. Should compliment primary 1. | |
| neutral | <html colour code> | Html colour code for the neutral colour. | |
| secondary2 | <html colour code> | Html colour code for secondary colour 2. Should compliment primary 2. | |
| primary2 | <html colour code> | Html colour code for primary colour 2. | |
| modernity | <float> | 0 - 1 | 0 = old fashioned/conservative, 1 = modern/liberal: Driven by the design style. |
| cleanness | <float> | 0 - 1 | 0 = informal/cosy, 1 = clean: Driven by the room type. |
| loudness | <float> | 0 - 1 | 0 = understated/quiet, 1 = loud/bold: Driven by the owner's personality. |
| emotive | <float> | 0 - 1 | 0 = cold/hard, 1 = warm/sensitive: Driven by the owner's personality. |