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These configuration classes are combinations of colours that are used together to decorate interiors upon city generation.

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Parameter Input Format Input Details Notes
copyDataFrom <colour scheme> Copy all below parameters from an existing in-game colour scheme.
presetName <name> The name of this colour scheme as referred to internally.
primary1 <html colour code> Html colour code for primary colour 1.
secondary1 <html colour code> Html colour code for secondary colour 1. Should compliment primary 1.
neutral <html colour code> Html colour code for the neutral colour.
secondary2 <html colour code> Html colour code for secondary colour 2. Should compliment primary 2.
primary2 <html colour code> Html colour code for primary colour 2.
modernity <float> 0 - 1 0 = old fashioned/conservative, 1 = modern/liberal: Driven by the design style.
cleanness <float> 0 - 1 0 = informal/cosy, 1 = clean: Driven by the room type.
loudness <float> 0 - 1 0 = understated/quiet, 1 = loud/bold: Driven by the owner's personality.
emotive <float> 0 - 1 0 = cold/hard, 1 = warm/sensitive: Driven by the owner's personality.